Client : Psyop
Hyperfiction Toolset
Hyperfiction is a custom Unreal Engine toolset to optimize the linear content creation process for creative directors and artists. This toolkit's focus is to improve the production workflow of creative users who are new to using Unreal. Modularity, curated 3D environments and lighting, and re-usability for tedious component settings were the main areas of focus for development.
Contributions
The hyperfiction team consisted of three people, each with expertise in different areas. I joined the team as the lead unreal engine developer and was responsible for making in-editor tools and any work related to C++ or blueprinting.
My tasks included making shaders and materials, optimizing and altering 3D assets when needed, creating editor tools, designing animation blueprints, creating rapid prototypes and demos, and more.